He becomes vulnerable in the last phase, but there's no visual or logical reason behind it. (I previously claimed this to be fixed, but only the easily reproducible version was fixed - other related music bugs can still occur) - There doesn't seem to be any reason behind when Metal Sonic is vulnerable. (FIXED by forcing a cutscene, which also fixes a conveyance issue - not the best way of doing it though) - Breaking ice while the extra life jingle is playing causes the act clear jingle to play and stops the level music. (I thought this was intentional at first, until I tried doing it facing right or as Tails) (NOT FIXED) - Holding left when entering the Press Garden miniboss prevents the boss from spawning and forces you to restart if you're playing as Knuckles. (NOT FIXED) - Why is there no transition from Flying Battery to Press Garden? (FIXED) - Rolling as Sonic or Knuckles while facing left on the rotating tubes in Press Garden make you do this odd skim along the top. (FIXED) - There's no visual indication of when the Flying Battery boss can be hit. It's bug time again! Bugs present (that I knew about and could reproduce) in the last version I did this for, and their status now - At one specific spot in FBZ2 holding down puts you in your crouching animation on the ceiling, but the right way up (instead of upside down). (I know people had music/audio issues in other zones when the game initially released-thankfully I never did-but it does seem like the current version prior to 1.04 has resolved most audio/music issues, except for it still occasionally happening in PGZ Act 2.) (PGZ Act 2 music cutting out has happened at least once on the Sonic official livestream as well.) Of course you can still play when the music cuts out, but it's not a great experience-hearing nothing but sound effects is pretty eerie, and having the music cut out only serves to remind you how great and essential it is to the overall quality of the game. It's always a bummer when it happens, but it doesn't happen that often and it's only ever specifically PGZ Act 2 that it still happens to me. I still occasionally have the music cut out on me in Press Garden Zone Act 2 on all versions of the game prior to 1.04/"Plus." I'd say it happens maybe 1/10 times. But yeah like I said I think quirks like this from the character switching system are to be expected and not that big of a deal.)īut the music cutting out seems like a more widespread issue and a bigger deal. Obviously it wasn't an issue before because it just visually looks like the door squashed them and they respawn shortly after only now that there's a possibility you can switch to playing as them right after it happens is it a problem, especially since we now know the door is actually pushing them into the wall/geometry beneath the door. Here's a video from 8/17/17 of it happening to Tails. (That issue of retractable doors falling on AI characters after you've gone through them and pushing them beneath the door has existed since the initial release. And that's the most major bug I've seen so far with the character switching system. Of course the character switching system is going to lead to some bizarre moments like that. (I'm assuming if I watched all the streams that are currently available on Youtube/Twitch I'd find several more.) It happens twice in this video on Youtube here and here, it happened to Blue Blood here, and it happened to BlazeHedgehog here.īlue Blood's video from Hydrocity where retractable doors fell down on Ray and pushed him beneath inside a wall that Blue Blood then got stuck in since he switched from Sonic to Ray not realizing what had happened to Ray (I'm guessing the game let him switch because it still thought Ray was in close proximity to him) seems like a more forgivable issue to me. There's been at least four confirmed instances of music cutting out in Encore. This will probably get buried since it's release day, but I figure now's the time to post about it since there will be even more activity once the patch/Encore is live on all platforms:
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